Cool Play Tournament

Cool Play Tournament

Postby thorondor on Fri Oct 27, 2006 8:00 pm

Cool Play Tournament

Cheezy decks? Cheezy players? Cheezy strategies? Cheeze whatever you´re playing? Definitely not here, when we meet to play a Cool Play Tournament.
The idea behind that kind of tournament is either to play very authentically according to the books or to show some funny and cool plays.
It´s a mixture of Cool Play scenarios and some smaller Cool Play turns. Below you find a list of the CP scenarios and CP turns.
It´s part of the nature of that game, that you should not be too serious about rules. Also it would be nice, if someone succeeds in a real cool turn, which isn´t listed yet, and both player agree, that this deserves some additional CP points.

Playing the Cool Play Tournament normal rules apply with the following exceptions and additions:

Deck conditions:
Ø It is not possible to play Fallen Wizard or Minion.

Ø The Hazard Deck must contain at least 15 creatures. 8 of them must be unique. Therefor also Dragon manifestations, Nazgul and Agents count as 1 creature.

Ø The Hazard player must play at least play 1 creature during every movement/hazard phase. If he can´t, he has to show his hand to the opponent at the end of every movement/hazards phase (before drawing/discarding cards).

Ø If a character rolls a corruption check equally or –1, he is only tapped (the check isn´t considered failed!). If he rolls –2 or lower, he is discarded (not eliminated). This also apllies to wizards.

Ø The player has 25 General Influence.
You may draft up to 7 characters in the beginning of the game. The Character pool may contain up to 15 characters.

Ø There is an additional category of Marshalling Points: Cool Play Points. See the list below for how much CP points you get for a special playturn (number in brackets). CP points are not doubled, if the opponent doesn´t have any.
It is not possible to play the same CP twice except where indicated.
There are creatures, that give CP points when attacking. These attacks have to resolve in order to give CP points.

Ø The player, who has the most CP points at the end receives automatically 2 Tournament points. If there is a bye, both receive 1 TP. If a player has more than the double of CP points than his opponent, he receives 4 TPs.

Ø Every player receives Tournament points, if he manages to fulfill one (or more) of the scenarios (number in brackets).

Ø These cards are banned from play:
Gollum´s Fate
Cracks of Doom

Cool Play Scenarios (number of Tournament Points in brackets):

1) Gondor Has no King, Gondor Needs no King (2)
Boromir plants The White Tree or leads Aragorn II under direct influence.
2) Guzzler under the Mountain (2)
Bombur is King under the Mountain (exceptional rule to cardtext).
3) Samwise the Strong (2)
Sam becomes a warrior and has a prowess of 10 (short and long events not included).
4) Womenpower (3)
Only women characters in play (at least 2 of them), who have the warrior and/or ranger skill at the end of the game*.
5) Drinking Power in Middle-earth (2)
Barliman Butterbur receives The One Ring.
6) Everlasting Friendship (2)
Thranduils and/or Elrond are playing 2 Dwarven Factions and Thorin and/or Thrain are playing 2 Elven Factions.
7) The Elven Warriorprincess (3)
Arwen (starting character) leads a weapon all over the game and whenever there is a chance for her to face a strike, she has to do so. Attacks against Arwens company or strikes against Arwen may not be canelled. During the game she receives Anduril, the Flame of the West.
8) Neither Resting nor Rosting (3)
Denethor II is in play all over the game, and he moves each turn, but he isn´t allowed to move between from haven to haven. Also he has to move to sites with all 4 havens listed on the sitecard as Nearest Haven.
9) Over the Tops of the World (2)
A company may only play resource cards with Marshalling Points, if there was played “Eagle-mounts” in the Organisationphase on that same company. “Eagle-mounts” must be played at least 3 times.
10) Balin, Son of Fundin, Lord of Moria (1)
Moria is a border-hold and Balin is there.*
11) Glorfindel´s Fame (2)
Glorfindel II kills 3 Nazgul. (A Nazgul “Out of the Black Sky” may be used to fulfill the scenario, but you still won´t get any CP points for killing one so.)
12) Gandalf the Doltish (2)
Gandalf plays “Staff Assunder” 3 times.
13) Alatar on the Hunt (2)
Alatar play 3 times “The Hunt”, but he has to face three different types of creatures (if available).
14) Pallando the Easterling (1)
Pallando starts at the Grey Havens, and then he is allowed only to move to a region, that is east of the last one (always compare the most eastern border of the regions). At the end of the game he has to be at the Easterling Camp.*
15) Saruman Chastened (2)
Saruman play Mallorn and the Hobbit-faction, when he is accompanied by 4 Hobbit-Characters.
16) Radagast the Fool (1)
Radagast plays “The White Wizard” and “The White Council” in the same turn.



120 Cool Plays for Heroes:

1) Adrazar influences at least 3 factions (1)
2) Alatar teleports himself at least 3x to another company (1)
3) Anborn, armed with bow or arrow, attacks successful at least 1 creature in Ithilien or Imlad Morgul (1)
4) Annalena plays Dreams of Lore (1)
5) Aragorn wields Anduril, the Flame of the West* (1)
6) Arinmir influences without playing a resource card the Variags of Khand (1)
7) Arwen controls Aragorn II* (1)
8) Balin enters Moria alive (in Dwarven company only) (1)
9) Bard (with the support of his company) kills a Dragon (1) if he kills a manifestation of Smaug (+1)
10) Beorn influences the Beasts of the Wood and/or Wild Hounds (each 1; max. 3)
11) Beregond controls Bergil* (1)
12) Beretar influences without playing a resource card the Rangers of the North (1)
13) Bergil and Pippin are in the same Company in Minas Tirith (1)
14) Bifur influences a Dwarven Faction (1)
15) Bilbo wins at least 2x when Riddling (The Riddlegame, Riddletalk) (1)
16) Bofur plays Map to Mithril (1)
17) Bombur moves with Eagle-mounts (1)
18) Boromir play at least 3x Many Foes He Fought (1)
19) Brand influences without playing a resource card the Men of Dale (1)
20) Celeborn controls Galadriel* (1)
21) Cirdan plays at least 3x Great Ship (1)
22) Dain gives the Necklace of Silver and Pearls to Bilbo (1)
23) Damrod influences without playing a resource card the Men of Lamedon (1)
24) Denethor uses at least 2x the Palantir of Minas Tirith (1)
25) The Old Gamling faces at least 2 attacks in Rohan and/or Gap of Rohan (1)
26) Fatty Bolger plays Mathom (1)
27) Dori travels und the DI of Bilbo through the Vales of Anduin (1)
28) Dwalin enters alive Dol Guldur in company with Thrain (1)
29) Elladan attacks successfully at least 2 Orc-creatures (1)
30) Elrohir attacks successfully at least 2 Orc-creatures (1)
31) Elrond uses at least 3x Vilya (1)
32) Eomers company plays When you Know More (1)
33) Eowyn kills a Nazgul (1). If she kills the Witchking of Angmar (+1)
34) Erkenbrand influences without playing a resource card the Riders of Rohan (1)
35) Faramir heals in the Houses of Healing (1)
36) Fili in company with Thorin kills at least 1 orc-creature (1)
37) Folco Boffin influences without playing a resource card the Hobbits (1)
38) Forlong uses at least 2 eatable items (Cram, Waybread, Twice-baked Cakes) (1)
39) Fram Framson kills a manifestation of Scatha (1)
40) Frodo controls Gollum* (1)
41) Galadriel plays at least 3x Nenya (1)
42) Galdor influences without playing a resource card an Elven Faction (1)
43) Galva influences without playing a resource card the Men of Dorwinion (1)
44) Gandalf plays at least 3x Narya (1)
45) Barliman Butterbur uses at least 2 drinkable items (Miruvor, Potion of Prowess) (1)
46) Ghan-buri-Ghan is used for Drughu (1)
47) Gildor meets in Rhudaur or Arthedain a Hobbit of the other player (1)
48) Gimli receives Three Golden Hairs from Galadriel (1)
49) Gloin plays Veins of Arda (1)
50) Glorfindels receives at Rivendell Lore of the Ages (1)
51) Halbarad meets Aragorn in Rohan and leaves that region alive (end of the turn) (1)
52) Haldalam influences without playing a resource card the Easterlings (1)
53) Haldir play at least 2x Elf-path (1)
54) Hama gives the Red Arrow to Theoden (1)
55) Imrahil influences without playing a resource card the Knights of Dol Amroth (1)
56) Ioreth plays at least 3x Marvels Told in Minas Tirith (2)
57) Kili in company with Thorin kills at least 1 orc-creature (1)
58) Legolas wanders the Paths of the Dead (1)
59) Mablung enters a site in Minas Morgul and leaves that region alive (end of turn) (1)
60) Merry wields a Barrow-blade (1)
61) Nori plays at least 2x Dwarven Hoard (1)
62) Oin enters and leaves Moria alive (only in company with Dwarves) (1)
63) Ori enters and leaves Moria alive (only in company with Dwarves) (1)
64) Orophin is used for Refuge (1)
65) Pallando plays at least 4 different wizard-spells (1)
66) Peath influences without playing a resource card the Dunlendings (1)
67) Pippin has the Palantir of Orthanc (1) and uses it at least 1x (+1)
68) Radagast moves through at least 6 different wilderness regions (1)
69) Robin Smallburrow play To Fealty Sworn (1)
70) Sam controls Bill the Pony* (1)
71) Saruman plays at least 3x Wizards Voice (1)
72) Strider uses at least 2x Athelas (1)
73) Theoden plays successfully Hour of Need ona Dunedain-faction (despite his warrior-ability) (1)
74) Thorin possesses The Arkenstone and/or Orcrist* (1 each)
75) Thrain possesses the Dwarven Ring of Durins Folk* (1)
76) Thranduil influences with New or Old Friendship a Dwarven Character (1)
77) Voteli influences without playing a resource card the Lossoth (1)
78) Vygavril influences without playing a resource card the Southrons (1)
79) Wacho influences without playing a resource card the Woodmen (1)
80) Gollum plays Trickery 3x (1)
81) Gwaihir is in a company, that receives The Windlord has Found Me (1)
82) Roac the Raven plays the Ironhill Dwarves (1)
83) Tom Bombadil is influenced with Here There or Yonder (1)
84) There are 3 Ents at the same time in Isengart (2)
85) Siege is played on Minas Tirith and holds a company fast for at least one round (1)
86) Old Man Willow attacks in Cardolan or at the Old Forest (1)
87) The Wraithlord is played (1, up to 3times)
88) The Great Orc attacks in the High Pass or at sites in that region (1) If he attacks Gandalf and/or Thorin +1
89) The Witchking attacks in Angmar or at sites in that region (1)
90) The Witchking of Angmar attacks with The Pale Sword (1)
91) Thieves or Pocket-thieves have stealed at least 3 items (1) If the opponent has no items at the end of the game +1
92) Durin´s Bane attacks in Moria (1) If he attacks Gandalf +1
93) A Nazgul attacks in a Region, that was a Borderland (1) that was a Free Domain (2)
94) Endless Whispers is played on Aragorn, Gimli or Legolas (1 each)
95) Gothmog attacks in Anorien or Minas Tirith (2)
96) Cruel Caradhras is played on a company moving through the Redhorn Gate (1)
97) Shelob attacks in Cirith Ungol or Shelob´s Lair (1)
98) A Nazgul attacks in Rhudaur or at the Weathertop (1) If he attacks a Hobbit +1
99) Khamul the Easterling attacks in Southern Mirkwood or at sites of that region (1)
100) Corsairs of Umbar attack in the Mouths of the Anduin (1)
101) Lobelia Sackville-Baggins successfully plays An Article Missing (2)
102) My Precious influences a ring item (1) If it´s The One Ring +2
103) My Precious attacks Sam (1)
104) A Morgul-knife is played on the bearer of The One Ring (1)
105) Mumak attack in Ithilien (1)
106) Pukelmen attack in the Old Pukelland, Old Pukel Gap or sites in those regions (1)
107) Wormtongue successfully plays Twisted Tales (1) If played on the Riders of rohan or a character with Edoras as his Home-site +1
108) Smaug attacks in the Northern Rhovanion or at sites in that Region (1)
109) A Silent Watcher attacks in Imlad Morgul (1)
110) Tom, Bert or William attack at the Ettenmoor or in Rhudaur (for each 1) If they attack there in the same turn +1
111) Left Behind is played on a Hobbit in Moria, Goblin-gate or any Under-deeps site (1) If played on Bilbo in Goblin-gate +1
112) A Dragon creature (no Automatic Attack) kills Fram Framson (1)
113) Orc-creatures kill Thorin (2) at The Lonely Mountain +1
114) Orc-creatures kill Balin (1) at Moria +1
115) A character is taken prisoner with Flies and Spiders (1 each)
116) A character is taken prisoner with To Get You Away (1 each)
117) A character is taken prisoner with Troll Purse (1 each)
118) A character is taken prisoner with Spells of the Barrow-wights (1 each)
119) A Hobbit is taken prisoner with Waylaid, Wounded and Orc-dragged (1 each)
120) Denethor and/or Saruman have become Traitors (1 for each)

* effective at the end of the game (after corruption checks are done).
thorondor
 
Posts: 92
Joined: Sat Oct 07, 2006 3:09 pm
Location: salzburg, austria

Postby i gwanunig on Fri Feb 02, 2007 10:11 pm

Are promocards allowed ? (Ringil)

LG i.g.
What business does an Elf, a Man and a Dwarf have in the Steiermark?Speak quickly!
User avatar
i gwanunig
 
Posts: 19
Joined: Sun Oct 15, 2006 9:47 am
Location: Graz, Austria

Postby Shapeshifter on Sat Feb 03, 2007 1:08 pm

If nothing will be changed this year then all german promos are allowed for (nearly?) all tournaments at the Lure.
User avatar
Shapeshifter
 
Posts: 97
Joined: Mon Jan 15, 2007 10:55 am
Location: Marburg, Germany

qusetion about women power scenario

Postby ordagnir on Tue Feb 06, 2007 11:43 am

Only women characters in play

Does this mean that it´s not possible to reveal a wizard?
ordagnir
 
Posts: 1
Joined: Tue Feb 06, 2007 11:40 am
Location: Umeå, Schweden

Postby thorondor on Tue Feb 06, 2007 12:35 pm

@ordagnir: exactly!
thorondor
 
Posts: 92
Joined: Sat Oct 07, 2006 3:09 pm
Location: salzburg, austria

Cool Tournement

Postby LiC on Fri Jan 18, 2008 8:57 am

Hi,

is there any change this year in the rules of the cool tounement?

Luigi
LiC
 
Posts: 7
Joined: Thu Jan 17, 2008 5:02 pm
Location: Ancona (Italy)

Re: Cool Tournement

Postby thorondor on Fri Jan 18, 2008 10:27 pm

LiC wrote:Hi,

is there any change this year in the rules of the cool tounement?

Luigi


no, there is not. should there be any??


well, martin K and i have been talking abount a cool new scenario for moria ...
thorondor
 
Posts: 92
Joined: Sat Oct 07, 2006 3:09 pm
Location: salzburg, austria

Postby LiC on Mon Jan 21, 2008 10:00 am

No thet's ok, I just wonder. There was few ideas I had last year but now I forget... I will post as soon as I will have a "recall"...

Bye

Luigi
LiC
 
Posts: 7
Joined: Thu Jan 17, 2008 5:02 pm
Location: Ancona (Italy)

Re: Cool Play Tournament

Postby zirilan on Tue Jan 26, 2010 12:03 pm

Behold fellow Cool Play followers,
to curb the cheeze that is burgeon in the Cool Play Tournament we'll change the known "Arwen the Elven Squattingprincess" back into "Arwen the Elven Warriorprincess" (no more sitting in Rivendell getting a fat elven butt).

Old szenario:
H7) The Elven Warriorprincess (3)
Arwen (starting character) leads a weapon all over the game and whenever there is a chance for her to face a strike, she has to do so. Attacks against Arwens company or strikes against Arwen may not be cancelled. During the game she receives Anduril, the Flame of the West.


New szenario:
H7) The Elven Warriorprincess (3)
Arwen (starting character) leads a weapon all over the game and whenever there is a chance for her to face a strike, she has to do so. Attacks against Arwens company or strikes against Arwen may not be cancelled. During the game she receives Anduril, the Flame of the West. Arwen may not stay at a haven (she may move to a haven for healing or receiving items etc. but has to leave the haven in the following turn).
User avatar
zirilan
 
Posts: 95
Joined: Mon Apr 28, 2008 4:16 pm

Re: Cool Play Tournament

Postby zirilan on Wed Jan 27, 2010 11:00 am

DECKLISTE ALATAR COOL PLAY CHALLENGE DECK (version 1.0 (24.11.2009))

Cool Play Scenarios
Alatar on the Hunt (2 TP): Alatar plays 3 times The Hunt (different if available)

Gondor has no King (2 TP): Boromir II plants the White Tree

Starting Company
3x Alatar
1x Théoden
1x Éomer (Black Arrow)
1x Háma (Black Arrow)
1x Boromir II
1x Gamling the Old
1x Erkenbrand
1x Elrohir

Resource Deck

1x Tower Guard of Minas Tirith
1x Riders of Rohan
1x Men of Anórien
1x When You Know More
2x Sapling of the White Tree
1x Red Arrow
3x Risky Blow
3x Many Foes He Fought
1x Hour of Need
1x Muster
1x Dragon's Hunger
3x The Hunt
2x Marvels Told
1x Glamdring
2x Smoke Rings
1x Longbottom Leaf
2x Gift of Comprehension
2x The Old Thrush

Hazard Deck
1x Mouth of Sauron
1x Ûvatha the Horseman
1x Daelomin at Home
1x Daelomin
1x Itangast
1x Scatha
1x Bairanax
1x Eärcaraxë
1x Smaug
3x Pûkel-men
3x Sellswords Between Charters
2x Frenzy of Madness
3x Doors of Night
3x An Unexpected Outpost
1x Twilight
2x Nature's Revenge
3x Dragon's Desolation
1x Withered Lands

Sideboard

1x The White Tree
3x Noble Steed
1x Withdrawn to Mordor
1x Marvels Told
1x Searching Eye
1x Withered Lands
1x Natur's Revenge
2x Rumors of Wealth
2x Raindrake
1x Sand-drake
1x Prowess of Age

Strategy
Turn 1: Company A (Alatar, Éomer, Théoden, Háma) -> Glittering Caves: Red Arrow
Company B (Erkenbrand, Elrohir, Gamling the Old, Borormir II) -> Isengard: Sapling, Many Foes He Fought,
strike Gamling
Turn 2: Company A -> Edoras: The Hunt, Riders of Rohan
Erkenbrand, Elrohir -> Edoras
Gamling the Old, Boromir II -> Lórien: Many Foes He Fought, Gift of Comprehension
Turn 3: Copmany A -> Amon Hen: The Hunt, When You Know More, Hour of Need (Tower Guard of Minas Tirith)
Erkenbrand,d Elrohir -> Isengard: Sapling
Gamling the Old, Boromir II -> Isengard: Many Foes He Fought, strike Gamling
Turn 4: Copmany A -> Edoras: The Hunt, Noble Steed
Copmany B -> Minas Tirith: Men of Anórien, The White Tree
User avatar
zirilan
 
Posts: 95
Joined: Mon Apr 28, 2008 4:16 pm

Re: Cool Play Tournament

Postby zirilan on Wed Jan 27, 2010 11:03 am

DECKLISTE GANDALF COOL PLAY CHALLENGE DECK (version 1.1 (27.01.2010))

Cool Play Scenarios

Gandalf the Doltish (2 TP): Gandalf plays 3x Staff Asunder.

Balin, Lord of Moria (1 TP): Moria is a Border-hold and Balin is there at end of game.

Starting Company
3x Gandalf
1x Balin
1x Thranduil
1x Nori
1x Thorin II
1x Barliman Butterbur (Miruvor, Potion of Prowess)

Resource Deck
1x Fram Framson
1x Óin
1x Kíli
1x Thráin II
1x Fíli
1x Ori
1x Gollum
1x Wood-Elves
3x Wizard's Staff
1x Orcrist
3x Smoke Rings
2x Staff Asunder
2x Dwarven Hoard
2x Not at Home
3x A Chance Meeting
3x Gates of Morning
2x The Cock Crows
1x Quiet Lands
1x Rebuild the Town
1x And Forth He Hastened
3x Risky Blow
1x Thrór’s Map

Hazard Deck
1x Mouth of Sauron
1x Ûvatha the Horseman
1x Daelomin at Home
1x Khamûl the Eastling
1x Hoarmûrath of Dír
1x Witch-King of Angmar
1x Indûr Dawndeath
1x Adûnaphel
2x Sellswords Between Charters
1x Assassin
1x Pirates
2x Thief
2x Ambusher
1x Umbarean Corsairs
1x Dunlending Raiders
2x Twilight
3x River
3x Rank upon Rank
2x Fell Beast
1x Fury of the Iron Crown
1x An Unexpected Outpost

Sideboard
1x Dragon-helm
1x Secret Entrance
2x Dragon's Hunger
1x Dwarven Hoard
1x Rebuild the Town
2x Quiet Lands
1x The Cock Crows
1x The Arkenstone
1x Staff Asunder
1x Stout Men of Gondor
1x Horse-lords
1x The Balrog of Moria
1x Beorning Toll
User avatar
zirilan
 
Posts: 95
Joined: Mon Apr 28, 2008 4:16 pm

Re: Cool Play Tournament

Postby zirilan on Wed Jan 27, 2010 11:10 am

DECKLISTE PALANDO COOL PLAY CHALLENGE DECK (version 1.1 (27.01.2010))

Cool Play Scenarios
Pallando the Easterling (1 TP): Pallando starts at Grey Havens and ends at Easterling Camp (only move to a new region that is more east then the last one).

Neither Resting nor Rosting (3 TP): Denethor II is in play all over the game and moves each turn (not from H. to H.). Visits sites with all 4 Havens listed on the sitecard.

Starting Company
3x Palando
1x Denethor II
1x Mablung (Star-Glass)
1x Faramir (Cram)
1x Anborn
1x Galdor
1x Haldir
1x Elladan

Resource Deck
1x Vygavril
1x Annalena
1x Elves of Lindon
1x Southrons
1x Noble Hound
1x Torque of Hues
2x Hauberk of Bright Mail
1x Eyes of Mandos
2x Marvels Told
1x Smoke Rings
2x Longbottom Leaf
3x Concealment
3x Master of Esgaroth
2x Elf-path
3x Vanishment
2x Wizard's River-Horses
1x Wizard Uncloaked
1x Wizard's Voice
1x Kindling of the Spirit
2x Dark Quarrels

Hazard Deck
1x Mouth of Sauron
1x Daelomin at Home
1x "Tom" (Tûma)
1x "William" (Wûluag)
1x "Bert" (Bûrat)
1x Umagaur the Pale
1x Bûthrakaur the Green
1x Gothmog
1x Rogrog
2x Orc-lieutenant
2x Uruk-lieutenant
2x Orc-Warriors
2x Goblin-faces
3x Doors of Night
2x Twilight
1x Foolish Words
1x Siege
2x An Unexpected Outpost
3x Minions Stir
1x Choking Shadows

Sideboard
1x Dreams of Lore
1x Haldalam
1x Easterlings
1x Tower Guard of Minas Tirith
1x A Chance Meeting
1x Palantír of Minas Tirith
1x Align Palantír
1x No Strangers at this Time
2x Noble Hound
1x Houses of Healing
1x Rangers of Ithilien
1x Lost in Free-domains
1x Ork draged
1x Redoubled Forces
1x Foolish Words
1x Choking Shadows

Strategy

Turn 1: Company A (Pallando, Denethor II, Elladan, Faramir, Anborn, Mablung) -> Isles of the Dead That Live: Torque of Hues
Company B (Galdor, Haldir) Grey Havens: Elves of Lindon

Turn 2: Company A -> Barrow-downs: Torque of Hues
Company B -> Grey Havens: Annalena

Turn 3: Company A -> Lond Galen: Master of Esgaroth -> Southron Oasis: Vygavril, Southrons
Company B -> Weathertop: Dreams of Lore

Turn 4: Pallando, Vygavril -> Easterling Camp: Easterlings, No Strangers at this Time
Denethor II, Elladan -> Minas Tirith: Tower Guard of Minas Tirith
Faramir, Anborn, Mablung -> Henneth Annûn: Rangers of Ithilien, Noble Hound
Company B -> Bree: 2x Noble Hound
User avatar
zirilan
 
Posts: 95
Joined: Mon Apr 28, 2008 4:16 pm

Re: Cool Play Tournament

Postby zirilan on Wed Jan 27, 2010 11:22 am

DECKLISTE RADAGAST COOL PLAY CHALLENGE DECK (version 1.1 (27.01.2010))

Cool Play Scenarios
Radagast the Fool (1 TP): Radagast plays The White Wizard and The White Council in the same turn.

Gunzzler under the Mountain (2 TP): Bombur is King under the Mountain.

Starting Company
3x Radagast
1x Gimli
1x Beorn (Black Arrow)
1x Thráin II
1x Óin (Cram)

Resource Deck
1x Kíli
1x Bifur
1x Glóin
1x Bofur
1x Bombur
1x Balin
2x Wild Hounds
1x Iron Mountain Dwarves
1x Gwaihir
1x Durins Axe
1x Emerald of the Mariner
1x Wormbane
1x Valiant Sword
2x Smoke Rings
2x Longbottom Leaf
2x Dragon Hunger
2x Muster
3x Risky Blow
1x The Dwarves Are upon You
3x Gates of Morning
2x The Cock Crows
2x Many Turns and Doublings
1x Sacrifice of Form
1x The Old Thrush
1x Hundreds of Butterflies

Hazard Deck
1x Mouth of Sauron
1x Ûvatha the Horseman
1x Daelomin at Home
1x Hoarmûrath of Dír
1x Witch-King of Angmar
1x Adûnaphel
1x Ren the Unclean
1x Akhôrahil
1x My Precious
1x Lobelia
1x Drór
1x Anarin
1x Eun
1x Wormtongue
1x Râisha
1x Elwen
2x River
1x Morgul Horse
2x An Unexpected Outpost
1x Chill Them with Fear
2x Sudden Fury
2x To Get You Away
1x Inner Cunning
3x Nobody's Friend

Sideboard
1x Wild Hounds
1x Returned Exiles
1x King under the Mountain
1x Legendary Hoard
1x The White Wizard
1x Wizards Ring
1x The White Council
1x The Old Thrush
1x Here, There, or Yonder
1x Tom Bombadil
2x A Chance Meeting
1x An Article Missing
1x Bairanaxe at Home
1x Lost in Free-domains
1x Never Seen Him
1x Twisted Tales
1x Searching Eye
1x To Get You Away
1x Your Welcome Is Doubtful
User avatar
zirilan
 
Posts: 95
Joined: Mon Apr 28, 2008 4:16 pm

Re: Cool Play Tournament

Postby zirilan on Wed Jan 27, 2010 11:25 am

DECKLISTE SARUMAN COOL PLAY CHALLENGE DECK (version 1.0 (29.11.2009))

Cool Play Scenarios
Saruman Chastened (2 TP): Saruman play Mallorn and the Hobbit-faction, when he is accompanied by 4 Hobbit Characters.

Samwise the Strong (2 TP): Sam becomes a warrior and has a prowess of 10 (short and long events not included).

Starting Company

3x Saruman
1x Bilbo (Cram)
1x Frodo
1x Sam Gamdschie
1x Fatty Bolger
1x Pippin
1x Merry (Dagger of Westernesse)

Resource Deck

1x Folko Boffin
1x Robin Smallburrow
1x Ents of Fangorn
1x To Fealty Sworn
1x Dragon-helm
1x Aiglos
1x Orcrist
1x Palantír of Orthanc
2x Beautiful Gold Ring
1x Barrow-blade
1x Earth of Galadriel's Orchard
2x Marvels Told
2x Smoke Rings
2x Longbottom Leaf
3x Concealment
3x Stealth
2x Halfling Strength
2x Ancient Stair
1x Ent-Draughts
1x Rumours of Rings
1x Safe from the Shadow
1x Tempering Friendship

Hazard Deck
1x Mouth of Sauron
1x Daelomin at Home
1x Adûnaphel
1x Ûvatha the Horseman
1x Spider of Môrlat
1x Shelob
1x Bairanax at Home
1x Monstrosity of Diverse Shape
3x Watcher in the Water
2x Giant Spiders
2x Lesser Spiders
3x Doors of Night
2x Twilight
2x Full of Froth and Rage
1x Power Built by Waiting
1x Flies and Spiders
3x Wake of War
3x An Unexpected Outpost

Sideboard
1x Mallorn
1x Hobbits
1x Magic Ring of Courage
1x Bill the Pony
1x Mathom
1x Marvels Told
1x Wizard's Test
1x Pledge of Conduct
1x Mûmak (Oliphant)
1x Fell Turtle
2x Shelob's Brood
2x Sellswords between Charters
2x Tookish Blood
2x Lost in Free-domains
2x Withered Lands

Strategy

Turn 1: Company A (Saruman, Merry, Pippin) -> Gladden Fields: Beautiful Gold Ring
Company B (Bilbo, Frodo, Dick Bolger, Sam Gamdschie) -> Moria

Turn 2: Company A -> Lórien: Earth of Galadriel's Orchard
Company B -> The Under-gates: Ancient Stair, (Dragon-helm), Aiglos

Turn 3: Company A -> Isengard: Barrow-blade, Palantír of Orthanc
Company B -> Wellinghall: Ents of Fangorn, To Fealty Sworn, Ent-Draughts

Turn 4: Company A -> Bag End: Mallorn, Hobbits, Wizard's Test (Magic Ring of Courage)
Company B -> Bag End: Mathom, Bill the Pony, (Pledge of Conduct: Ring of Courage to Sam)
User avatar
zirilan
 
Posts: 95
Joined: Mon Apr 28, 2008 4:16 pm

Re: Cool Play Tournament

Postby zirilan on Wed Jan 27, 2010 11:34 am

Old Text
Wizard Draft
There is almost never enough time to fulfill the Cool Play Scenarios, to give the players more time to get the scenarios done they may start with their Wizard from the first turn.
Befor you and your opponent start with the charcter draft, there is a special Wizard draft. Each player places up to 3 Wizards face down in front of him. You and your opponent reveal your Wizards simultaneously. Any duplicated Wizards can be placed into the play deck.


New Text
Wizard Draft
There is almost never enough time to fulfill the Cool Play Scenarios, to give the players more time to get the scenarios done they may start with their Wizard from the first turn.
Befor you and your opponent start with the charcter draft, there is a special Wizard draft. Each player places up to 3 Wizards face down in front of him. You and your opponent reveal your Wizards simultaneously. Any duplicated Wizards can be placed into the play deck. You may start the game with Saw Further and Deeper in lieu of drafting your Wizard.
User avatar
zirilan
 
Posts: 95
Joined: Mon Apr 28, 2008 4:16 pm


Return to Special Tournaments

Who is online

Users browsing this forum: No registered users and 1 guest

cron