Cheezy decks? Cheezy players? Cheezy strategies? Cheeze whatever you´re playing? Definitely not here, when we meet to play a Cool Play Tournament.
The idea behind that kind of tournament is either to play very authentically according to the books or to show some funny and cool plays.
It´s a mixture of Cool Play scenarios and some smaller Cool Play turns. Below you find a list of the CP scenarios and CP turns.
It´s part of the nature of that game, that you should not be too serious about rules. Also it would be nice, if someone succeeds in a real cool turn, which isn´t listed yet, and both player agree, that this deserves some additional CP points.
Playing the Cool Play Tournament normal rules apply with the following exceptions and additions:
Deck conditions:
Ø It is not possible to play Fallen Wizard or Minion.
Ø The Hazard Deck must contain at least 15 creatures. 8 of them must be unique. Therefor also Dragon manifestations, Nazgul and Agents count as 1 creature.
Ø The Hazard player must play at least play 1 creature during every movement/hazard phase. If he can´t, he has to show his hand to the opponent at the end of every movement/hazards phase (before drawing/discarding cards).
Ø If a character rolls a corruption check equally or –1, he is only tapped (the check isn´t considered failed!). If he rolls –2 or lower, he is discarded (not eliminated). This also apllies to wizards.
Ø The player has 25 General Influence.
You may draft up to 7 characters in the beginning of the game. The Character pool may contain up to 15 characters.
Ø There is an additional category of Marshalling Points: Cool Play Points. See the list below for how much CP points you get for a special playturn (number in brackets). CP points are not doubled, if the opponent doesn´t have any.
It is not possible to play the same CP twice except where indicated.
There are creatures, that give CP points when attacking. These attacks have to resolve in order to give CP points.
Ø The player, who has the most CP points at the end receives automatically 2 Tournament points. If there is a bye, both receive 1 TP. If a player has more than the double of CP points than his opponent, he receives 4 TPs.
Ø Every player receives Tournament points, if he manages to fulfill one (or more) of the scenarios (number in brackets).
Ø These cards are banned from play:
Gollum´s Fate
Cracks of Doom
Cool Play Scenarios (number of Tournament Points in brackets):
1) Gondor Has no King, Gondor Needs no King (2)
Boromir plants The White Tree or leads Aragorn II under direct influence.
2) Guzzler under the Mountain (2)
Bombur is King under the Mountain (exceptional rule to cardtext).
3) Samwise the Strong (2)
Sam becomes a warrior and has a prowess of 10 (short and long events not included).
4) Womenpower (3)
Only women characters in play (at least 2 of them), who have the warrior and/or ranger skill at the end of the game*.
5) Drinking Power in Middle-earth (2)
Barliman Butterbur receives The One Ring.
6) Everlasting Friendship (2)
Thranduils and/or Elrond are playing 2 Dwarven Factions and Thorin and/or Thrain are playing 2 Elven Factions.
7) The Elven Warriorprincess (3)
Arwen (starting character) leads a weapon all over the game and whenever there is a chance for her to face a strike, she has to do so. Attacks against Arwens company or strikes against Arwen may not be canelled. During the game she receives Anduril, the Flame of the West.
Denethor II is in play all over the game, and he moves each turn, but he isn´t allowed to move between from haven to haven. Also he has to move to sites with all 4 havens listed on the sitecard as Nearest Haven.
9) Over the Tops of the World (2)
A company may only play resource cards with Marshalling Points, if there was played “Eagle-mounts” in the Organisationphase on that same company. “Eagle-mounts” must be played at least 3 times.
10) Balin, Son of Fundin, Lord of Moria (1)
Moria is a border-hold and Balin is there.*
11) Glorfindel´s Fame (2)
Glorfindel II kills 3 Nazgul. (A Nazgul “Out of the Black Sky” may be used to fulfill the scenario, but you still won´t get any CP points for killing one so.)
12) Gandalf the Doltish (2)
Gandalf plays “Staff Assunder” 3 times.
13) Alatar on the Hunt (2)
Alatar play 3 times “The Hunt”, but he has to face three different types of creatures (if available).
14) Pallando the Easterling (1)
Pallando starts at the Grey Havens, and then he is allowed only to move to a region, that is east of the last one (always compare the most eastern border of the regions). At the end of the game he has to be at the Easterling Camp.*
15) Saruman Chastened (2)
Saruman play Mallorn and the Hobbit-faction, when he is accompanied by 4 Hobbit-Characters.
16) Radagast the Fool (1)
Radagast plays “The White Wizard” and “The White Council” in the same turn.
120 Cool Plays for Heroes:
1) Adrazar influences at least 3 factions (1)
2) Alatar teleports himself at least 3x to another company (1)
3) Anborn, armed with bow or arrow, attacks successful at least 1 creature in Ithilien or Imlad Morgul (1)
4) Annalena plays Dreams of Lore (1)
5) Aragorn wields Anduril, the Flame of the West* (1)
6) Arinmir influences without playing a resource card the Variags of Khand (1)
7) Arwen controls Aragorn II* (1)
9) Bard (with the support of his company) kills a Dragon (1) if he kills a manifestation of Smaug (+1)
10) Beorn influences the Beasts of the Wood and/or Wild Hounds (each 1; max. 3)
11) Beregond controls Bergil* (1)
12) Beretar influences without playing a resource card the Rangers of the North (1)
13) Bergil and Pippin are in the same Company in Minas Tirith (1)
14) Bifur influences a Dwarven Faction (1)
15) Bilbo wins at least 2x when Riddling (The Riddlegame, Riddletalk) (1)
16) Bofur plays Map to Mithril (1)
17) Bombur moves with Eagle-mounts (1)
18) Boromir play at least 3x Many Foes He Fought (1)
19) Brand influences without playing a resource card the Men of Dale (1)
20) Celeborn controls Galadriel* (1)
21) Cirdan plays at least 3x Great Ship (1)
22) Dain gives the Necklace of Silver and Pearls to Bilbo (1)
23) Damrod influences without playing a resource card the Men of Lamedon (1)
24) Denethor uses at least 2x the Palantir of Minas Tirith (1)
25) The Old Gamling faces at least 2 attacks in Rohan and/or Gap of Rohan (1)
26) Fatty Bolger plays Mathom (1)
27) Dori travels und the DI of Bilbo through the Vales of Anduin (1)
28) Dwalin enters alive Dol Guldur in company with Thrain (1)
29) Elladan attacks successfully at least 2 Orc-creatures (1)
30) Elrohir attacks successfully at least 2 Orc-creatures (1)
31) Elrond uses at least 3x Vilya (1)
32) Eomers company plays When you Know More (1)
33) Eowyn kills a Nazgul (1). If she kills the Witchking of Angmar (+1)
34) Erkenbrand influences without playing a resource card the Riders of Rohan (1)
35) Faramir heals in the Houses of Healing (1)
36) Fili in company with Thorin kills at least 1 orc-creature (1)
37) Folco Boffin influences without playing a resource card the Hobbits (1)
38) Forlong uses at least 2 eatable items (Cram, Waybread, Twice-baked Cakes) (1)
39) Fram Framson kills a manifestation of Scatha (1)
40) Frodo controls Gollum* (1)
41) Galadriel plays at least 3x Nenya (1)
42) Galdor influences without playing a resource card an Elven Faction (1)
43) Galva influences without playing a resource card the Men of Dorwinion (1)
44) Gandalf plays at least 3x Narya (1)
45) Barliman Butterbur uses at least 2 drinkable items (Miruvor, Potion of Prowess) (1)
46) Ghan-buri-Ghan is used for Drughu (1)
47) Gildor meets in Rhudaur or Arthedain a Hobbit of the other player (1)
48) Gimli receives Three Golden Hairs from Galadriel (1)
49) Gloin plays Veins of Arda (1)
50) Glorfindels receives at Rivendell Lore of the Ages (1)
51) Halbarad meets Aragorn in Rohan and leaves that region alive (end of the turn) (1)
52) Haldalam influences without playing a resource card the Easterlings (1)
53) Haldir play at least 2x Elf-path (1)
54) Hama gives the Red Arrow to Theoden (1)
55) Imrahil influences without playing a resource card the Knights of Dol Amroth (1)
56) Ioreth plays at least 3x Marvels Told in Minas Tirith (2)
57) Kili in company with Thorin kills at least 1 orc-creature (1)
58) Legolas wanders the Paths of the Dead (1)
59) Mablung enters a site in Minas Morgul and leaves that region alive (end of turn) (1)
60) Merry wields a Barrow-blade (1)
61) Nori plays at least 2x Dwarven Hoard (1)
62) Oin enters and leaves Moria alive (only in company with Dwarves) (1)
63) Ori enters and leaves Moria alive (only in company with Dwarves) (1)
64) Orophin is used for Refuge (1)
65) Pallando plays at least 4 different wizard-spells (1)
66) Peath influences without playing a resource card the Dunlendings (1)
67) Pippin has the Palantir of Orthanc (1) and uses it at least 1x (+1)
68) Radagast moves through at least 6 different wilderness regions (1)
69) Robin Smallburrow play To Fealty Sworn (1)
70) Sam controls Bill the Pony* (1)
71) Saruman plays at least 3x Wizards Voice (1)
72) Strider uses at least 2x Athelas (1)
73) Theoden plays successfully Hour of Need ona Dunedain-faction (despite his warrior-ability) (1)
74) Thorin possesses The Arkenstone and/or Orcrist* (1 each)
75) Thrain possesses the Dwarven Ring of Durins Folk* (1)
76) Thranduil influences with New or Old Friendship a Dwarven Character (1)
77) Voteli influences without playing a resource card the Lossoth (1)
78) Vygavril influences without playing a resource card the Southrons (1)
79) Wacho influences without playing a resource card the Woodmen (1)
80) Gollum plays Trickery 3x (1)
81) Gwaihir is in a company, that receives The Windlord has Found Me (1)
82) Roac the Raven plays the Ironhill Dwarves (1)
83) Tom Bombadil is influenced with Here There or Yonder (1)
84) There are 3 Ents at the same time in Isengart (2)
85) Siege is played on Minas Tirith and holds a company fast for at least one round (1)
86) Old Man Willow attacks in Cardolan or at the Old Forest (1)
87) The Wraithlord is played (1, up to 3times)
88) The Great Orc attacks in the High Pass or at sites in that region (1) If he attacks Gandalf and/or Thorin +1
89) The Witchking attacks in Angmar or at sites in that region (1)
90) The Witchking of Angmar attacks with The Pale Sword (1)
91) Thieves or Pocket-thieves have stealed at least 3 items (1) If the opponent has no items at the end of the game +1
92) Durin´s Bane attacks in Moria (1) If he attacks Gandalf +1
93) A Nazgul attacks in a Region, that was a Borderland (1) that was a Free Domain (2)
94) Endless Whispers is played on Aragorn, Gimli or Legolas (1 each)
95) Gothmog attacks in Anorien or Minas Tirith (2)
96) Cruel Caradhras is played on a company moving through the Redhorn Gate (1)
97) Shelob attacks in Cirith Ungol or Shelob´s Lair (1)
98) A Nazgul attacks in Rhudaur or at the Weathertop (1) If he attacks a Hobbit +1
99) Khamul the Easterling attacks in Southern Mirkwood or at sites of that region (1)
100) Corsairs of Umbar attack in the Mouths of the Anduin (1)
101) Lobelia Sackville-Baggins successfully plays An Article Missing (2)
102) My Precious influences a ring item (1) If it´s The One Ring +2
103) My Precious attacks Sam (1)
104) A Morgul-knife is played on the bearer of The One Ring (1)
105) Mumak attack in Ithilien (1)
106) Pukelmen attack in the Old Pukelland, Old Pukel Gap or sites in those regions (1)
107) Wormtongue successfully plays Twisted Tales (1) If played on the Riders of rohan or a character with Edoras as his Home-site +1
108) Smaug attacks in the Northern Rhovanion or at sites in that Region (1)
109) A Silent Watcher attacks in Imlad Morgul (1)
110) Tom, Bert or William attack at the Ettenmoor or in Rhudaur (for each 1) If they attack there in the same turn +1
111) Left Behind is played on a Hobbit in Moria, Goblin-gate or any Under-deeps site (1) If played on Bilbo in Goblin-gate +1
112) A Dragon creature (no Automatic Attack) kills Fram Framson (1)
113) Orc-creatures kill Thorin (2) at The Lonely Mountain +1
114) Orc-creatures kill Balin (1) at Moria +1
115) A character is taken prisoner with Flies and Spiders (1 each)
116) A character is taken prisoner with To Get You Away (1 each)
117) A character is taken prisoner with Troll Purse (1 each)
118) A character is taken prisoner with Spells of the Barrow-wights (1 each)
119) A Hobbit is taken prisoner with Waylaid, Wounded and Orc-dragged (1 each)
120) Denethor and/or Saruman have become Traitors (1 for each)
* effective at the end of the game (after corruption checks are done).
